That’s 100 new Wild Magic Surges spread over 2 new tables!The point is that Wild Magic is out of control. You might consider posting this over on r/d100 to get help building a wild magic table. I came up with a variant 6th level feature for the Wild Magic Barbarian that I would like some feedback on. In the lore, sorcerers develop magic by accident of birth or through some innate change to their being rather than through worship or study. Last Updated on January 22, 2023. As D&D Celebration prepares for its launch on the 18th, two new subclasses have been revealed out of Tasha’s Cauldron of Everything. Manual do Jogador de D&D. A sinkhole, 20 feet deep and 10 feet in diameter, appears at a random location within 100 feet of the caster. The sorcerer took a big hit and only had 11 hp left (the minimum damage from the Barb's next attack would be 12) he tries to use Maximilian's earthen grasp to restrain the barbarian, but of course he rolled a nat 20 on the strength save. Take a taste of the preview over on its DMs Guild store page! Cheers. As long as there’s a path for someone to travel on I think you’ll find these tables useful. It causes the drinker to experience a Wild Magic Surge on a random table. The D&D 5e Wild Magic Sorcerous Origin doubles down on this chaos by infusing utter randomness into almost every ability. Homebrew. 05-06: You are immune to being intoxicated by alcohol for the next 5d6 days. I tried to follow each class's themes and characteristics, but you should definitely customize the chart to fit your character. When you enter your rage, roll on the Wild Magic table to determine the magical effect produced. If it. Unlike a wild magic sorcerer, the table for path of wild magic barbarians has only eight options, and they’re all beneficial. 1) Wild Mages Roll on this table with every spell cast that is not a cantrip level spell. Explore a wealth of new rules options for both players and Dungeon Masters in this supplement for. However if your Tides of Chaos ability is on "cooldown" your DM can have you roll on the Wild Magic Surge Table immediately after you cast a Sorcerer spell of 1st level or higher bypassing the normal d20 you would normally have to roll. 6. 11 Aug 2023 23:08 . When you enter your rage, roll on the Wild Surge table to determine the magical effect produced. Main Article: l Collections -tab. A random Chaos Magic Surge table, for those times when reality gets away from you. Some tips on how to play as a Wild Magic Barbarian in BG3 are: 1. That said, I’m looking for a fun…These are the best DnD Barbarian subclasses 5e, ranked from worst to best: Path of the Berserker. If it were + mod, it would be 36. Roll d100, select the result from the list below, then roll again to determine the exact effect. When you enter your rage, roll on the Wild Surge table to determine the magical effect produced. Caster is set on fire, 1pt damage + random article of clothing is damaged. %PDF-1. They pair so elegantly from both a mechanical and flavorful standpoint! Barbarians rely on Strength and Con. My Path of Wild Magic Barbarian's d100 table vanished from the internet, so I decided to make my own for those who want more chaos in their chaos, but tried to removed some of the more headache inducing or unfun options. Average Rating (18 ratings) I found myself wanting more from the 5e wild magic table, and thus this improved d100 wild magic table was born! It includes the original 50 with a few modifications plus an additional 50 of my own. This revision tweaks the subclass's features. Roll a d10. 0666 Caster can't use magic unless he swallows a gold coin each day . Don't feel bound by the results if you think they suck, just roll again until you get something that won't destroy your campaign. 27. Wand of Wonder - d100 table. Path of the Zealot. Along with the game's 20 vanilla effects, this makes you effectively roll on a table of 100 wild magic effects! Only for Sorcerer. Wild Magic d100 Table _ GM Binder. Just having more effects makes these trees a LOT more fun and useful. 158 upvotes · 6 comments r/UnearthedArcana laserllama's Alternate Barbarian v2. I know that this is quite overdone, but i needed a Surge table that scales well with level. Share. Multiattack. My two favourite classes are Barbarian and Wild Magic Sorcerer, so it seemed a no-brainer. My Path of Wild Magic Barbarian's d100 table vanished from the internet, so I decided to make my. The Path of Wild Magic table is pretty small (only 8 outcomes). On a 20, the bird poops and it lands on the target of the spell. 1. Each creature within 15 ft of it must then make a dexterity saving throw or take 3d6 force damage. Wild Magic Surge. Wild magic surge: IlIusory butlerflies and flower petals flutter in the air within 10 feet of you for the next minute. Wild Magic Table. 0. First some clarifications. 0665 Caster can't use magic items while at full hit points. Roll d100 on the Surge Tables, if necessary. Roll20® is the most complete solution for digital play. source. You, the player, are supposed to judge the situation based on whether or not the Surge is potentially gonna happen and whether or not it’s the time to risk it. You faintly glow a color corresponding to the school of magic you detect (you choose the colors). 145. 1. Only resets after a wild magic surge has been triggered. I have found that with so many more procs of it, 25% is more than enough. These areas were thought to have been caused by the titanic battles of the gods during the Time of Troubles. This inherent randomness makes the class deliberately hard to optimize. The best all around in slot special would probably be blade of awe replica, which has a 5% chance on hit to heal your health and mana around 5%. spell magic of 15 or higher. To help you survive this wild plane, we've compiled a list of subclasses that either embody the Plane of Faerie or are especially good at combating fey creatures. But, from the complaints I’ve read about the class, Path of Wild Magic doesn’t scale great at higher levels. A half-orc snarls at the latest challenger to her authority over their tribe, ready to break his neck with her bare hands as she did to. I'm. With the sole exception of psychic damage, the bear totem is basically equivalent to getting to drink a free potion of invulnerability (a. The best in slot special to pair with said scythe would be Ice Scythe due to its special making the opponent weaker to ice. Row 7 in the Wild Surge table lists the following effect: Shadows weave around a weapon of your choice you are holding. Be perfectly clear Sylgar was not harmed. DM's Guild Link for Last Stand - A Worthy Death (my first foray from a couple years back!) If this supplement manages over 3000 downloads and 250 paid sales, support for the Artificer class and Matt Mercer's Blood Hunter class will be added. Effect last for 1 hour. Nothing different than the standard Barbarian Handbook. It is a D10000 Magical Effects Table that can create quite comical situations within DnD. Authors. This is why i started creating a d100 wild magic table, including only options which impact the combat as it. As usual, a d20 roll occurs anytime you cast a spell of 1st level or higher. Two thirds of the wild magic takes a bonus action to use, but my jump or shove are so much more powerful than any of things. 1. Also the reincarnation table, and perhaps sometimes the school of invention table or that Wild Barbarian surge table they released the other day. Hello, all! I play an aarakocra Wild Magic sorcerer, and I love the randomness of it. 200 Wild Magic Table - Free download as PDF File (. Paladin: Oath of the Ancients. causing them to go Five Violet Fungus sprout up from the ground and begin 17 into a barbarian rage for one minute. 200. However, I have done my best to employ not only as much clarity, but as much grammatic wiggle room as the base wild magic surge table. Currently: What the monster is currently doing. The other third don't do anything meaningful. Crypto38: Sleep: You fall asleep and are unconscious for either 1 hour, you take damage, or are given a kiss. Effect. 03 04 A gelatinous. If the effect causes you to cast a. When a sorcerer casts a sorcerer spell, the DM can have the player roll a d20. Cheat sheets for relevant spell effects and. Magic Retribution. If you score less than the cutoff you then roll on the Wild. Roll on this table at the start of each of your turns for the next minute, ignoring this result on subsequent rolls. Path of Wild Magic. These Barbarians manifest otherworldy magic to bolster their martial abilities. You can look up the wild magic sorcerer subclass and it’ll give you all the info, but the shorthand is that there’s a low chance of a wild magic surge every time you cast a spell of 1st level or higher (1 in 20 chance, specifically). When you activate Blood Magic. Added a limit to the range of Arcane Rebuke. The circus performers are actually holding their own with acrobatic. These random effects varied wildly, hence the "Wild" part of its name. Wild Surge: Also at level 3, whenever the Barbarian Rages, roll a d8 on the Wild Surge table as the magic in their blood produces random effects. For example, everyone expects a barbarian/fighter to work, but a barbarian bard sounds unlikely. Cleric: Trickery Domain. There are a lot of emotions that go into the Barbarian’s signature Rage feature, but this subclass takes it further by adding in surges of raw, wild magic! If you’ve got what it takes to embrace chaos and let the wild magic flow through you, this just might be the. Essentially all I want to happen is a nice little GM only roll where it rolls a d20 and if it's a 1 it then rolls a d100. Systems. Each time you cast a spell of Level 1 or higher, your magic might surge and trigger a random magic effect. It can be used to create custom dice, critical success/failure tables, loot tables, or any other list of items that need to be "rolled". Any creature standing within 100 feet of the rift must roll on the Wild Magic Surge Table each round. Whenever you roll on the Wild Magic table, you can roll the die twice and choose which of the two effects to unleash. $49. Wild Magic on a failed check. Twitter FacebookWild Surge Barbarian Revised/ Now with a d100 table! /u/Hageshii01 made a revised version out from the UA Wild Surge (which is pretty much broken), but I wanted to make. Spell Level: 4 Target: All creatures within a 10ft radius including the Wild Magic user. Barbarian Wild Magic Table. TheOGapache Jul 27 @ 3:59am. CryptoCaster becomes resistant to fire 1/2 damage for 1d6 x 10 minutes. I'm a little hesitant about how to award treasure in 2e. Rather than rolling two dice (d10, d%), working out the total, searching for the index in a table, and then potentially trying to remember the effects of it for as long as it lasts, create a set of cards where each card is one result on the table. The magical energy roiling inside you sometimes erupts from you. 9-10 Magic Missle. A +1 Handaxe. If a 1 is rolled, the DM may have the player roll on the Wild Magic Surge table to create a random magical effect. New Wild Magic Surges. Currently: What the monster is currently doing. In this case, my players acquired a cursed magic item, a coin, that has a bond to chromatic dragons. The Complete Virtual Tabletop. If the effect requires a saving throw, the DC equals 8 + your proficiency bonus + your Constitution modifier. Roll twice on this table, ignoring this result on subsequent rolls. 这是Wild Magic D100 Table的独立简体中I’m playing a Wild Magic Barbarian (level 3) in a new campaign with some friends. I tried to stay as close as possible to the general wackiness and power level of the one in the Player's Handbook. pdf), Text File (. Next turn caster takes no action, vomits 1d100 SP. Other baldurs gate games had a bit more and funny effect's. perhaps similar to a wand of wonder, a sorcerer’s wild magic surge, or a dungeon trick as described in the Dungeon Master’s Guide. Hell I would let the barbarian roll a d100 to attempt to phonetically belch the spell on the scroll and on a 100 he wins on anything less, magical hilarity ensues. 3. • 3 yr. A candle that can extinguish a flame [up to 5 ft in size] from 100 ft away, in so doing lights. It's a d100 table with 100 entries; while some overlap with the PHB5e's wild surge table, there are at least 50 entries in the 2e table not on the 5e table. 3. Grimfandengo • 3 mo. e. 5 At 11, warlock baseline is 3d10+15+3d6= 42. One hundred magic storms and weird weather. FIREBALL! - Cast the spell "Fireball" centered on yourself as a 3rd level spell. d100 Looney Tunes magic surge table for 5e. Magic infuses one weapon of your choice that you are holding. A Potion of Bull's Strength. Constitution is almost as vital. Here is one I made and here is one from Donjon. A homebrew D100 Wild Magic Surge Table with a lot more power than the original. DnD 5e – New Path of Wild Magic Barbarian Handbook. Every time. I made a video sharing some of my favorite . If thrown, it reappears in your hand at the end of your turn. For the wild magic check when you cast spells, our dm and the player roll a d20, and the surge occurs on a 1 or a 20. Random lists and tables for tabletop games that you need a d100 to roll on! The lists created here will be posted and archived to 131K Members. . 10 votes, 25 comments. Requirements: Sorcerer Wild Magic Subclass. The Wild Magic sorcerer is one of the original fifth edition sorcerer subclasses, appearing the Player’s Handbook. Barbarian Wild Magic Table. So yeah, my very blunt opinion on it. 1-3 (15%) is the first column (extreme), 4-9 (30%) is the middle column (moderate. You lose concentration on any spells you are concentrating on, and an antimagic field surrounds you for the next minute. Wabbajack - Requires attunement. Some are a bit too much effort for the DM to work with, and some just didn't keep to the spirit and balance of the original table. Description. Extended Wild Surge Wild Magic Table. My Path of Wild Magic Barbarian's d100 table vanis. In a Frenzy you gain all benefits and drawbacks of a Barbarian rage, but you continue to attack every round whilst you are able, attacking allies if unable to attack enemies. 2. When you activate Blood Magic. Unique DLs-- Total DLs-- Total views-- Version. 0. While this table works fine, some players find 50 options to be inadequate. Updated. A disembodied voice seems to be coming from something nearby. Wild Magic Surge table Tides of Chaos: Starting at 1st level, you can manipulate the forces of chance and chaos to gain advantage on one attack roll, ability check, or saving throw. 05 06 A Potion of Greater Healing appears on yourD&D5E: WILD MAGIC BARBARIAN GUIDE we talk about the enigmatic wild magic BarbarianSupport us on patreonlegion for. TLDR: Wild Magic Barbarian looks fun. Fault Table: I've taken a D100 Wild Magic table (Credit to 'hillermylife' on the UA reddit) and chopped off anything that was purely magical and couldn't be explained in a mechanical way. Except the thing is so fucking chaotic and harmful that if you like your PC even in the slightest its not at all worth invoking it. recent brews. 2 - A circus caravan has broken down and is under attack by 1d4 bugbears. Your height changes by a number of inches equal to the roll. When that happens, you. At 10th level, any damage dice stated in the table increase by one die, and do so again at 17th level. Roll twice on this table, ignoring this result on subsequent rolls. Open navigation menu. Chuchipandi 2003. Because of its inconstant nature, on a hit roll a d4 to determine the damage type: 1- Bludgeoning 2- Piercing 3-Slashing 4- Force. Description. Gods whose portfolios include the Chaos domain – including Selûne, Lolth, Eilistraee, Cyric, Talos, Tymora, Tempus, Umberlee– govern change, chaos, luck, and, war. 22 Online. Business, Economics, and Finance. 07-08: You gain resistance to all damage for the next minute. Wild magic sorcerers have a resource called "Wild magic surge limit" Which on creation of the character starts at 1. Path of the Wild Soul. 5 without the bump it's 31. Enjoy! 1) You grow an extra leg for a minute. Some will give you defensive benefits, some give you offensive options that you can use every turn. Shuffle them and keep them close by. This is the real meat of this subclass — a wholly unique wild magic table that feels totally evocative of the Wild Magic Barbarian. File added 'Wild Magic D100 [version 1. Rage: Wild Magic is one of the initial Class Actions of Wild Magic, a Barbarian subclass. Wild Magic Table: Your innate magic comes from the Wild Forces of chaos that underlie the order of creation. Path of Wild Magic Feats. My DM made contacting the chosen god of my PC the d10000 wild magic table. Tired of rolling on the same-old table of 50 magical effects from the Player's Handbook? This table provides 100 brand-new effects that can be used as sorcerers’ wild magic surges, hazardous effects of casting in an area that crackles with magical energy, or any similarly appropriate situation. IcicleTheHybrid. d100 E ect 01 02 You discover an irreproducible Wild Magic Potion with 3 doses. When you enter your rage, roll on the Wild Magic table to determine the magical effect produced. 0 (Update) - Become the Destructive Force you were meant to be! Includes 40 Savage Exploits and 10 Primal Paths: Berserker, Brute, Champion, Totem. Its all just flavor, but god it was fun. Simon makes three Quarterstaff or Chaos Bolt attacks. Reply Replies (1) 9 +1. Wild Magic Surge table for DnD 5e. Constitution is your spellcasting ability for this spell. Phone number (250) 370-9335. Druid: Circle of Dreams. 7-8 Fireball. Wild magic sorcerer is higher risk, higher reward. Just make sure they aren't too fatal. Wild magic barbarian is best for players who are versatile and willing to try out different strategies depending on what they get on the table, and want to play both. I recommend reading over those tables and adding the easier to implement, and more balanced ones. For example, the table for the Wand of Wonder is about 50% negative towards the target. 41-42: Caster becomes Petrified for 1d4 rounds. The caster grows an extra arm for 1d6 hours. Total damage of 39. gmbinder. Roll a d100 on the Wild Surge table to determine the. D20 result: 1-5 = Bad Result 6-15 = Neutral Result 16-20 =. So 3 for a level 5 sorcerer and 8 for a level 16 sorcerer. 5, or 4) it seemed reasonable to pull material from 2e. Drunk: You realize that you’re blasted on dwarven moonshine. instagram. r/EDH. The d100 shows you which Row to go to and the d20 shows you how Good/ Neutral/ Bad the effect will be. 17 new spells, including shifting the odds, entropic damage field, chaotic. A d20 result of 1-5 is bad, 6-15 is neutral, and 16-20 is good. Until your rage ends, you can use this effect again on each of your turns as a bonus action. darkvision and the Nimble Escape traits common to all goblins. get PDF. Any time you have a core mechanic that isn’t deterministic, it presents a challenge because it’s obviously going to be unreliable for you to get. 0]' 06. Also casting fireball on yourself as a sorcerer is not generally considered a "useful" wild magic effect. Additionally, it triggers a random magical effect from the Wild Magic table, adding an unpredictable twist to your battles. The effects are, in order:. 1. 1. Upon inspection, either from the context of what is said or by following the sound, it can be discovered to be the internal monologue of a nearby small animal such as an insect, mouse, or frog. 85. D&D Barbarian Build Guides. Path of. d100. Today we’re taking a look at the Wild Magic. 4. Description. Roll on this table twice, ignoring this result. See also: For the Sorcerer version, see Wild Magic. The cutoff for triggering a Wild Magic Surge is not 1, but somewhere around 12-14 (i. While they Are: What is. This is why i started creating a d100 wild magic table, including only options which impact the combat as it happens. Magic infuses your weapon. so I'd roll for the table, THEN I'd roll a D100 and shift into a random race as well. Barbarian Bard. I have a player about to choose this. A random target within 50ft is surrounded with a necromantic field. Roll 1d6, then consult the table below for the damage type. d100 Abjuration Wild Magic Table. The alternate wording i was working with was something along the lines of "choose a range of 20 effects on the wild. A character in my group has a magical battleaxe (it can take the form of any weapon, but she does not know that) which she was given as an…Xanathar’s Guide to Everything is the first major expansion for fifth edition Dungeons & Dragons, offering new rules and story options for your game. Wild Magic (Barbarian Subclass) The wild influence of magic has transformed you, suffusing you with arcane power that churns within you, waiting to be released. Wild Magic Surge doesn't necessarily mean a character caused that sudden and weird / random spark of wild magic; it can be interpreted that a sudden and random spark of magic from some other source, even an unknown. If an article's link brought you here, consider editing the link to the intended page directly. I'm building a world where wild magic plays a bigger role in the underlying physics (for example all casters now must make checks when casting) and wanted it to be exhibited in world events that change the face of the world periodically. Playing as a Wild Magic Barbarian in BG3 can be a thrilling and unpredictable experience, combining the brute strength of a barbarian with the chaotic magic of a wild sorcerer. The DM rolls a d100 and consults the following table to determine what form the creature takes when restored to life, or the DM chooses a form. Other blades have vanished with their bearers during great quests. Your height. The caster develops severe claustrophobia for 1d4 hours. Description. "" So entering "Rage" is your go moment, and the more often you can rage, the more often you can get your "wild magic". Starting at 3rd level, magic erupts from you as you rage. 5-6 Small birds flutter and chirp in your vicinity for 24 hours, during which time you automatically fail any Stealth check. Make a wild magic table of wild magic tables, so that you have to roll to see which table you even use, adds a ton of unpredictability to the use of wild magic 😁. login. • 8 days ago. Your height changes by a number of inches equal to the roll. Wild Surge (d8) 1 - Necrotic energy bursts from you. Here’s a list of d100 random magical effects you can use in your fantasy tabletop campaign. Lingering Magic. Spells cast into a Wild Magic Zone from outside of it behave normally. Fey Ancestry. This is just a plain barbarian with useless abilities. I'm so disappointed. d100. A barbarian exposed to this realm feels emotions powerfully and magic saturates their body. • 2 yr. 14th-level Path of Wild Sorcery feature Whenever you roll on the Wild Sorcery table you can rollWild Magic for Every Class is a new feat and accompanying set of Wild Magic Surges that answer this question: “BY VIOLET LIGHTNING, YES!”. It's a play tested D100 Wild Magic table to make the Path of Wild Magic more interesting that I made for a game a few years back. It increases each time he doesn't hit it. The wild magic surge which forces the caster to reroll on the table each turn for the next minute would be considered a general rule for how the class works. 5% chance for any given wild magic surge to occur, and each offers wildly different results. In this 1d100 wild magic table, I've combined. Random Roll: d50 = 14. 0667 Caster can t use magic unless he's holding a buzzard's feather . A d8's worth of random rage effects was not sufficiently fun, and they were almost exclusively a waste of time. The Path of Wild Magic table is pretty small (only 8 outcomes). Homebrew Wild Magic Barb Variant Feature. Cabbages sprout abundantly within a 30’ radius. Any time you roll on the Wild Magic Surge table, you gain one extra use. Bundles containing this product: The Panfilo Package [BUNDLE] $7. 52 new spells, 15 unique feats, and 50 magical items and see their details with a click. Barbarian/Sorcerer then rages. 85. Effect. d100 Race 01-04 Dragonborn 05-13 Dwarf, hillBarbarian wild magic is fueled by their rage, so I feel like it’s more appropriate that all of them have some kind of effect on combat as a result. Wild magic Barbarian doesn’t really hold a candle to most other subclasses because they lack scalable effects. #2. d100. Understanding Wild Shape mostly boils down to understanding what form to take; which forms work, which forms work in specific situations, and which forms just never work. Users of such magic are necessary to the balance of natural energy in the world by slowly releasing their natural chaos into their surroundings. 1. LumTehMad. Roll on this table at the start of each of your turns for the next minute, rerolling this result on subsequent rolls. Sure detect magic for CON mod # per long rest is handy and trading taking damage to give a spell slot to an ally is cool for short rest but again, random and might not give you what you need. In such areas, a spell could backfire upon its caster, target the wrong location, be dramatically increased in power, or indeed, anything could occur. Adds in 80 new wild magic surge effects. But im sure mod's will re introduce all of the effect's we had from the old games :)Wild Magic is a passive feature that triggers a random magical effect sometimes when you cast a Level 1 or higher Spell. . GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. ago. If the weapon leaves your hand, the weapon reappears in your hand after hitting or missing a target. A Path of the Wild Magic Barbarian has been exposed to the beautiful, intensely emotional, and rampant magic of the Feywild, the Upper Planes, and other realms of supernatural power that can profoundly influence people. Yes, I'm aware of both the official wild magic surge table, and the d10000 homebrew variant. Effect. Chuchipandi 2003. Here is a playtest option for that feature: the Path of the Wild Soul. If the roll is odd, you shrink. Tags. Starting when you choose this origin at 1st level, your spellcasting can unleash surges of untamed magic. Teleport Until the end of your next turn, you can use a bonus action to teleport up to 9 m / 30 ft Enchant Weapons Enchant the weapon of each creature within. Authors. × Rolling on Fantasy - D10000 Wild Magic Table v2. , 5% chance). Create Free Account. It causes the drinker to experience a Wild Magic Surge on a random table. That's actually a super cool idea. The playtest Wild Soul barbarian subclass (from Unearthed Arcana: Barbarian and Monk has the Wild Surge feature at 3rd level, causing magic to erupt from the barbarian when they rage. See also: For the Sorcerer version, see Wild Magic. " and for the most part, it does, but it's missing the enchantment school. 3. If he rolls anything but a 1, the number he now needs to roll is a 2 or lower. Every time. Description . It has a bunch of situational abilities that it can’t choose when to use. Get Ready for Anything:. In this 1d100 wild magic table, I've combined inspiration from many of these sources as well as added a few of my own. 2. This way, if the tide of battle turns so that your Wild Surge option is. The wording of Wild Magic Surge is that it triggers when you cast a Sorcerer spell of 1st level or higher. d100 Effect d100 Effect; 1: Ring of Magic: 2: Cursed Ring of Seeking: 3: Ring of Bureacratic Wizardry: 4:. Continuing the process of making a wild magic table for each school of magic. Ok. Suggestions are more than welcome as I. Nobody knows her actual name, but she's been nicknamed "The Mouse". Path of Wild Magic Barbarian Wild Surge. On a crit, roll on the Wild Magic table. The reason why I specified friendly, is because #81 would allow you as the character to take an extra action yourself. Still have only seen like 3 surges. The main problem is the lack of scaling on everything in the wild magic table, meaning the damage dealing effects quickly loose their luster once we get past mid-levels. The wild magic barbarian felt terribly underpowered in the realm of class features.